Ryan's Blog
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Ryan's Blog
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Home
About
Blog
Personal Work
Website Updates
Blog
CGMA Intro to Rigging - What I've learned
Determining point collision
Follicle uses tangentU and normal
Matrix collision setup
Matrix rivet setup
Movable pivot setup
Prevent 'Invalid Path' error when renaming a hierarchy
rename_hash.py
rename_non_unique.py
Project
Personal Work
2024 paintings
Hard surface excercises
Houdini stuff
Rattan rocker
Scultping excercises
Substance Designer fabric
Scultping excercises
Introduced myself to Zbrush. Still a long way to go.